即梦AI情绪表达肢体与动态
#情绪表达#肢体与动态
中文翻译
一间实验室。一次感染。突然,她不再是人类。 🧟♀️
在 @wavespeed_ai 上使用 Seedance 2.5
提示词:
在高安保研究实验室内创作一段照片级写实丧尸恐怖场景。核心角色是一名年轻成年韩国女科学家,穿着干净白色实验服,内搭简单浅色衬衫、蓝色直筒牛仔裤和实用白色运动鞋。她有自然深色头发、极少妆容、真实皮肤纹理和可信的人体比例。整段场景中,她的脸、发型、实验服、牛仔裤、鞋子和身体比例必须保持一致。环境配有钢制机器、标本台、玻璃隔离舱、电脑显示器、刺眼荧光灯照明和真实实验室细节。使用扎实的实物特效、物理上可信的动作和紧张的手持摄影。
她在隔离工作站操作时,一个玻璃标本舱突然出现裂纹并炸裂,玻璃散落地面,一只小型深色寄生虫逃出,附着在她肩膀与颈部周围。她惊恐地踉跄后退,深色血管逐渐在皮下显现,向上蔓延过颈部和脸部。皮肤明显变得苍白、湿冷,手指抽动,身体猛烈震颤。惊恐表情逐渐消失,变成空洞、无情感的凝视,眼睛转变成不自然的深邃黑曜石黑色。她突然转向附近一名同事并冲过去,迫使他退到玻璃隔板后。
她直盯着他,反复击打玻璃,完全漆黑的眼睛和搏动的深色血管清晰可见。另两名科学家进入,她突然完全静止,然后慢慢把头转向他们,两人僵住。实验室周围,更多隔离舱开始开裂,警示灯亮起。另一只被感染的生物挣脱,科学家们慌忙寻找应急设备。他们用强力应急频闪灯和灭火器扰乱这些生物的感知,再将沉重钢制推车横推过走廊,撤退到安全门后。
幸存科学家来到应急走廊,喘息休整,红色警示灯照过他们疲惫的脸。密闭实验室门在他们身后猛烈震动。摄影机逐渐靠近门上的小观察窗,揭示被感染女性一动不动地站在黑暗中,仍穿白色实验服和蓝色牛仔裤。透过玻璃可见她苍白的脸、明显的深色血管和完全漆黑的眼睛。应急灯光在脸上闪烁时,她慢慢向摄影机方向歪头。切至黑屏。
视觉与音频指导:超写实科幻丧尸恐怖,细致自然皮肤、可信的黑眼睛、皮下细微血管、真实面部变化、实物生物特效、真实人体结构和可信环境物理。先保持冷色临床照明,再转为红色应急照明。使用手持摄影机运动和自然场景内声音,例如玻璃碎裂、警报、脚步、呼吸、撞击、抽搐及远处尖叫。避免直观血腥或过量鲜血。不要日式动漫、卡通、插画、人造计算机生成影像观感、塑料皮肤、重复角色、脸部变形、畸形人体、漂浮物体、不可能的动作、服装变化、身份变化、字幕、叠加文字、标志或水印。
原帖
One lab. One infection. And suddenly, she wasn’t human anymore. 🧟♀️
Seedance 2.5 on @wavespeed_ai
Prompt :
Create a photorealistic zombie-horror sequence inside a high-security research laboratory. The central character is a young adult Korean female scientist dressed in a clean white lab coat over a simple light-colored shirt, blue straight-leg jeans, and practical white sneakers. She has natural dark hair, minimal makeup, realistic skin texture, and believable proportions. Her face, hairstyle, lab coat, jeans, shoes, and body proportions must remain consistent throughout the entire sequence. Build the environment with steel machinery, specimen tables, glass containment chambers, computer monitors, harsh fluorescent lighting, and realistic laboratory details. Use grounded practical effects and physically believable movement with tense handheld camerawork.
While she works at a containment station, a glass specimen chamber suddenly develops fractures and explodes, scattering glass across the floor as a small dark parasite escapes and attaches itself around her shoulder and neck. She stumbles backward, frightened, while dark veins gradually appear beneath her skin and spread upward across her neck and face. Her skin becomes noticeably pale and clammy, her fingers twitch, and violent tremors run through her body. Her terrified expression gradually disappears into a blank, emotionless stare as her eyes transform into an unnaturally deep obsidian black. She abruptly turns toward a nearby colleague and charges, forcing him behind a glass partition.
She repeatedly strikes the glass while staring directly at him, her completely black eyes and pulsing dark veins clearly visible. Two more scientists enter and freeze when she suddenly becomes perfectly still, then slowly rotates her head toward them. Around the laboratory, additional containment chambers begin cracking as warning lights activate. Another infected creature breaks free, sending the scientists scrambling for emergency equipment. They use a powerful emergency strobe and fire extinguisher to disorient the creatures before pushing a heavy steel cart across the corridor and retreating behind a security door.
The surviving scientists reach an emergency corridor and catch their breath as red warning lights wash over their exhausted faces. The sealed laboratory door violently shakes behind them. The camera gradually approaches its small observation window, revealing the infected woman standing motionless in the darkness, still wearing her white lab coat and blue jeans. Her pale face, prominent dark veins, and completely black eyes are visible through the glass. She slowly tilts her head toward the camera as the emergency lights flicker across her face. Cut to black.
Visual and audio direction: Ultra-realistic sci-fi zombie horror with detailed natural skin, convincing black eyes, subtle veins beneath the skin, realistic facial changes, practical creature effects, authentic anatomy, and believable environmental physics. Maintain cold clinical lighting before transitioning to red emergency illumination. Use handheld camera movement and natural diegetic sounds such as breaking glass, alarms, footsteps, breathing, impacts, convulsions, and distant screams. Avoid graphic gore or excessive blood. No anime, cartoon, illustration, artificial CGI appearance, plastic skin, duplicated characters, face morphing, distorted anatomy, floating objects, impossible movement, changing clothing, identity changes, subtitles, text overlays, logos, or watermark.
