即梦AI肢体与动态镜头运镜
#肢体与动态#镜头运镜
中文翻译
用于动画的 ComfyUI:从概念图到任意角度
概念图 → 三维代理模型 → 任意想要的角度。一张节点图,两种方法。
步骤 1:载入你的概念图。特里波生成三维模型,并将它保存为二进制三维传输文件。将它拖入“载入三维”节点,将材质模式设为“法线”。
步骤 2(静态图):将视口旋转到所需角度。“载入三维”节点输出该视图,GPT 图像 2 将它重新渲染为精致、符合风格的插画。
步骤 3(摄影机运动):在视口中录制一条路径。该片段成为 Seedance 2.0 的运动参考,由它生成穿过风格化场景的摄影机运动。
点击下方链接运行工作流程 ⬇️
原帖
ComfyUI for Animation: Concept Art to Any Angle
Concept art → 3D proxy → any angle you want. One graph, two methods.
Step 1: load your concept art. Tripo generates a 3D model and saves it as a GLB. Drag it into Load 3D and set material mode to Normal.
Step 2 (stills): rotate the viewport to your angle. Load 3D outputs the view, and GPT Image 2 renders it back as a polished on-style illustration.
Step 3 (camera moves): record a path in the viewport. That clip becomes the motion reference for Seedance 2.0, which generates the move through the stylized scene.
Click the link below to run the workflow ⬇️
