即梦AI / 可灵AI光影氛围肢体与动态
#光影氛围#肢体与动态
中文翻译
一座神秘车站埋藏在积雪之下,三个朋友决心在日出之前找到它。
在 @SJinn_Agent 上使用 Seedance 2.5 制作。
提示词
一支 30 秒、具有电影质感的第三人称开放世界游戏预告片,采用照片级写实的日本动画电影美学,融合手绘冬日奇幻、明亮天空和现代高规格大型游戏呈现。
一月底,被大雪覆盖的山村。三个小学生:作为玩家角色的男孩戴红色针织帽,穿奶油色冬季外套、藏蓝色雪裤,背蓝色背包;另一名男孩穿绿色羽绒马甲,围羊毛围巾;女孩扎马尾,穿淡紫色外套,背粉色背包,戴针织连指手套。
柔和蓝色冬日光线、闪烁雪晶、可见的呼气、飘散粉雪、温暖窗光、远处山峰、结冰溪流和静静降下的雪。始终保留 《侠盗猎车手》风格的抬头显示界面:左上角雪花图标与绿色/蓝色的体力和保暖条;顶部中央日文目标横幅;右上角日期/时间(1月27日);左下角带玩家箭头的圆形小地图;右下角情境按钮提示(走る / 調べる / のぼる / ライト)。摄影机在玩家身后流畅跟拍,略带手持式游戏感,24 帧每秒的电影运动效果;皮肤、羊毛、雪、冰、木材和植被高度逼真。
顺序:
0–4 秒:白雪覆盖的山村街道,两侧是木屋、发光的纸窗、堆放的柴火、积雪屋顶和高大杉树。玩家男孩坐木雪橇冲下坡道,另一名孩子在前方疾驰,扬起粉雪。女孩在路边挥手。摄影机扫向辽阔的冰封山谷时,他们经过一座半埋在雪中的小神社门。目标:「雪山のてっぺんまで競争!」时间 10:24。
5–8 秒:切到杉树林深处的冰冻瀑布。巨大的蓝色冰柱悬在清澈水池上方,池面之下封着细小气泡。玩家站在湿滑岩石上,凝视冰层。冰冻瀑布后方有一道奇怪的暖光移动,问号提示出现。目标:「凍った滝の秘密を探せ」时间 14:10。摄影机滑近冰面,短暂潜入半透明的冰冻水池之下,一道神秘影子从下方经过。
9–12 秒:秘密树屋基地建在一棵巨大的积雪杉树内部,俯瞰村庄和山坡。室内发光的被炉、冒着热气的可可杯、折好的毯子、纸质雪地地图和小灯笼,营造温馨避风港。玩家爬上木梯,两个朋友围坐在手绘地图旁。发光的红色“?”标出一条不可能存在的铁路线,通向一个在任何村庄地图上都不存在的车站。目标:「秘密基地をあたためよう」时间 16:32。
13–17 秒:蓝调时刻的村庄广场冬日庆典。道路两旁排列雪灯笼,孩子们拿着热乎乎的鲷鱼烧,小烤红薯摊向寒冷空气中冒出烟,远处太鼓声在群山间回响。三个孩子穿过飘雪奔跑,然后停在一块写着「この先、存在しない駅」的旧木牌前,木牌指向一条封闭的山间小路。高空中,云间传来微弱火车汽笛。目标:「存在しない駅への道を探そう」时间 19:15。
18–23 秒:夜晚。狭窄山口里藏着一座废弃铁路站台。生锈铁轨消失在雪堆之下,破损标牌写着「立入禁止」,月光照耀寂静松树。三个孩子小心靠近。玩家打开手电筒,光束穿透飘雪和雾气。铁轨尽头,本不该有车站的地方,一盏温暖琥珀色站台灯闪烁着。远处火车铃响了一次。目标:「夜の線路を追え」时间 20:08。安静、神秘、略带诡异,但温暖美好而富有魔力,而非令人恐惧。
24–27 秒:高山观景处的黎明。孩子们站在积雪信号塔旁,金色阳光掠过山峰。积雪突然移动,显露出山下整座被埋藏铁路车站的屋顶。一只旧车站钟开始滴答作响。出现通知:「雪の下の駅を発見!」时间 05:12。地点:雪見ヶ峰。
28–30 秒:在同一片日出山谷上展示片名卡,刚刚显露的车站在雪下发光:
ぼくらの冬休み
— 雪の下の駅 —
小字幕:冬休みは、まだ終わらない。
氛围:令人怀念的日本童年冬日、友谊、温暖、发现,以及绝不变成恐怖故事的不可能铁道谜团。声音:兴奋的日本孩子交谈声、雪橇滑条刮过雪面的声音、穿过杉树的风、远处太鼓、柔和火车铃、噼啪柴火声,以及在被埋车站揭晓时渐强的温柔钢琴与弦乐。无暴力,不以成人角色为重点。
原帖
A mysterious train station is buried beneath the snow, and three friends are determined to find it before sunrise.
Seedance 2.5 on @SJinn_Agent
Prompt
A 30-second cinematic third-person open-world game trailer in a photorealistic Japanese animated-film aesthetic, blending hand-painted winter fantasy, luminous skies, and modern AAA game presentation.
A snowbound mountain village in late January. Three elementary-school children: a boy in a red knit cap, cream winter jacket, navy snow pants, and blue backpack as the player character; a boy in a green puffer vest and wool scarf; and a girl with a ponytail, lavender coat, pink backpack, and knitted mittens.
Soft blue winter light, sparkling snow crystals, visible breath, drifting powder, warm window glow, distant mountain peaks, frozen streams, and quiet snowfall. Always keep a GTA-style HUD: top-left snowflake icon + green/blue stamina and warmth bars, top-center objective banner in Japanese, top-right date/time (1月27日), bottom-left circular mini-map with player arrow, bottom-right context button prompts (走る / 調べる / のぼる / ライト). Smooth tracking camera behind the player, slight handheld game-feel, 24fps cinematic motion, high-fidelity skin, wool, snow, ice, wood, and foliage.
Sequence:
0–4s: Snow-covered mountain village street between wooden houses, glowing paper windows, stacked firewood, snow-covered roofs, and tall cedar trees. The player boy races downhill on a wooden sled while another child speeds ahead, kicking up powder. The girl waves from the roadside. They pass a small shrine gate half-buried in snow as the camera sweeps toward a vast frozen valley. Objective: 「雪山のてっぺんまで競争!」 Time 10:24.
5–8s: Cut to a frozen waterfall deep in a cedar forest. Massive blue ice columns hang over a crystal-clear pool, with tiny trapped bubbles beneath the surface. The player stands on slippery rocks, peering into the ice. A strange warm glow moves behind the frozen waterfall, and a question-mark prompt appears. Objective: 「凍った滝の秘密を探せ」 Time 14:10. Camera glides close to the ice, briefly dipping beneath the translucent frozen pool as a mysterious shadow passes below.
9–12s: Secret treehouse base built inside an enormous snow-covered cedar overlooking the village and mountain slopes. Inside, a glowing kotatsu, steaming mugs of cocoa, folded blankets, paper snow maps, and small lanterns create a cozy refuge. The player climbs a wooden ladder while the two friends sit around a hand-drawn map. A glowing red “?” marks an impossible railway line leading to a station that does not appear on any village map. Objective: 「秘密基地をあたためよう」 Time 16:32.
13–17s: Blue-hour winter festival in the village square. Snow lanterns line the paths, children carry warm taiyaki, a small yakiimo stall sends smoke into the cold air, and distant taiko drums echo between the mountains. The three children race through the falling snow, then stop at an old wooden sign reading 「この先、存在しない駅」 pointing toward a closed mountain trail. Far above, a faint train whistle sounds through the clouds. Objective: 「存在しない駅への道を探そう」 Time 19:15.
18–23s: Night. Abandoned railway platform hidden in a narrow mountain pass. Rusted rails disappear beneath snowdrifts, a broken sign reads 「立入禁止」, and the moon shines over silent pine trees. The three children approach cautiously. The player switches on a flashlight; its beam cuts through falling snow and mist. At the end of the tracks, a warm amber platform light flickers where no station should be. A distant train bell rings once. Objective: 「夜の線路を追え」 Time 20:08. Quiet, mysterious, and slightly eerie, but wholesome and magical rather than frightening.
24–27s: Dawn at a high mountain overlook. The children stand beside a snow-covered signal tower as golden sunlight breaks across the peaks. The snow suddenly shifts, revealing the roof of an entire buried railway station beneath the mountain. An old station clock begins ticking. A notification appears: 「雪の下の駅を発見!」 Time 05:12. Location: 雪見ヶ峰.
28–30s: Title card over the same sunrise mountain valley, with the newly revealed station glowing beneath the snow:
ぼくらの冬休み
— 雪の下の駅 —
小さな字幕: 冬休みは、まだ終わらない。
Mood: nostalgic Japanese childhood winter, friendship, warmth, discovery, and an impossible railway mystery that never becomes horror. Audio: excited Japanese children’s chatter, sled runners scraping over snow, wind through cedar trees, distant taiko drums, soft train bells, crackling firewood, gentle piano and strings swelling during the buried-station reveal. No violence, no adult characters in focus.
