即梦AI镜头运镜场景环境
#镜头运镜#场景环境
中文翻译
警察追捕。爆炸。3D电影级视觉效果——全部由GPT-6 Astra生成。🚔💥
由@PixVerse制作。在PixVerse上尝试,或在ChatGPT中使用PixVerse插件。
提示
在本地Blender中创建格里菲斯天文台中央圆形大厅的可编辑3D重建,包括傅科摆、穹顶壁画、青铜栏杆、大理石地板、长椅、天球仪、台灯和天文展示。创建一个稳定的15秒相机序列,包含三个5秒镜头:推入大厅、上升并环绕中央摆。使用仰视的高架相机环绕穹顶和壁画。靠近一个天球仪并进行平滑的细节环绕。使用这些精确的相机动画渲染灰模视频。在生成最终视频之前,检查相机运动、构图、空间流动和遮挡。在PixVerse中,使用Seedance 2.5。对于每个镜头,上传相应的灰模视频和同一张格里菲斯天文台内部的真实照片。照片控制材质、颜色、壁画和照明。灰模视频控制房间布局、构图、透视和相机运动。提示:使用@参考图像的视觉风格生成@灰模视频。严格保留灰模视频的建筑结构、家具位置、物体数量、构图、透视和相机运动。仅应用参考图像中的逼真材质、穹顶壁画和温暖室内照明。保持每个物体静止。不要添加人物、家具、门、窗或展品。不要改变建筑结构或相机路径。避免剪辑、抖动、扭曲、闪烁或布局变化。检查每个生成的镜头,仅重新生成有明显问题的镜头。将批准的镜头合并为一个15秒视频,并导出每个镜头的第一帧。交付可编辑的Blender项目、灰模视频、三个生成的镜头、最终视频、提示和第一帧截图。
这里的细节水平和相机运动太疯狂了。👀
原帖
Police chase. Explosion. 3D cinematic visuals — all generated with GPT-6 Astra. 🚔💥
Made by @PixVerse. Try it on PixVerse, or in ChatGPT with the PixVerse Plugin.
Prompt
Create an editable 3D recreation of Griffith Observatory’s central rotunda in local Blender, including the Foucault pendulum, dome murals, bronze railings, marble floor, benches, celestial globes, table lamps, and astronomical displays. Create a stable 15-second camera sequence with three 5-second shots: Push into the hall, rise, and orbit around the central pendulum. Use an elevated upward-facing camera to orbit around the dome and murals. Move close to a celestial globe and make a smooth detail orbit. Render gray-model videos using these exact camera animations. Review the camera movement, framing, spatial flow, and occlusion before generating the final videos. In PixVerse, use Seedance 2.5. For each shot, upload the corresponding gray-model video and the same real photograph of Griffith Observatory’s interior. The photograph controls the materials, colors, murals, and lighting. The gray-model video controls the room layout, composition, perspective, and camera movement. Prompt: Use the visual style of @ reference image to generate @ gray-model video. Strictly preserve the gray-model video’s architecture, furniture positions, object count, framing, perspective, and camera movement. Only apply the realistic materials, dome murals, and warm interior lighting from the reference image. Keep every object stationary. Do not add people, furniture, doors, windows, or exhibits. Do not change the architecture or camera path. Avoid cuts, shaking, warping, flickering, or layout changes. Review every generated shot and regenerate only shots with clear problems. Combine the approved shots into one 15-second video and export the first frame of each shot. Deliver the editable Blender project, gray-model videos, three generated shots, final video, prompts, and first-frame screenshots.
The level of detail and camera movement here is wild. 👀
