即梦AI光影氛围场景环境
#光影氛围#场景环境
中文翻译
如果你的笔记本电脑打开了一个通往这里的传送门,你会怎么做?
Seedance 2.5 来自 @FishCreativeHQ
提示词
照片级真实感的第一人称混合现实视频,自然的窗户日光与温暖的室内灯光混合,悬挂的绿萝藤蔓,木桌上放着一个棕色陶瓷马克杯、智能手机、白色文件夹,以及一台带红色背光键盘、显示3D软件视口的联想笔记本电脑。镜头平滑,略带手持感,随后逐渐变得更加沉浸。
0–4秒:越过肩膀的视角,看到桌面和大窗户,窗外有树木和白色建筑。右手伸向笔记本电脑屏幕;显示屏和周围空间开始扭曲。一个带有蓝色边缘的黑色小几何碎片从屏幕中升起,飘入真实空气中。
4–10秒:双手拉扯并拉伸一个不断增大的不规则黑色网格,网格中充满了发光的青色三角形线框。这个雕塑在笔记本电脑上方扩展、折叠并漂浮,同时镜头倾斜并环绕。真实房间的边缘开始撕裂;植物和窗框在数字形态周围扭曲变形。双手雕刻并旋转着这个网格。
10–16秒:线框迅速扩大并吞没整个画面。明亮的霓虹绿色线框双手叠加在真实双手之上。镜头冲入一个密集的抽象宇宙,黑色背景上交织着蓝色线条。绿色骨骼状双手伸出、抓握并穿透几何体。一只浅棕褐色运动鞋在网格内短暂显现。
16–23秒:双手在数字织物和笔记本电脑屏幕空间中撕开参差不齐的洞口。透过每一个裂口,一片极度茂盛的绿色花园猛烈涌入:超密集的热带植被、滴水的苔藓、粗壮的悬挂藤蔓、巨大的叶片、明亮的蕨类植物、兰花和野花,金色阳光的光束穿透层层树冠,空气中弥漫着薄雾和花粉,湿润的土壤和根系迸发向前。花园元素向外爆炸般涌出,仿佛线框只是一层被撕碎的薄膜;桌子、笔记本电脑、悬挂植物、窗户、台灯和VR头显的碎片与飞舞的叶片和花瓣混合在一起,镜头从这些开口中向后拉远。
23–30秒:裂口不断扩大,直到极度茂盛的绿色花园占据主导,随后原本温馨的办公室在植被下方和周围慢慢重新显现:俯视和四分之三视角的桌面、马克杯、手机、笔记本电脑、白色椅子、瓷砖地板和窗户,如今被残留的藤蔓和叶片覆盖。双手收回,在键盘上方张开手势。光线和色彩逐渐回归原本的自然观感,而花园的痕迹依然留存;画面保持片刻,随后在片段结束时略微变暗。
风格:无缝AR/透视合成,高细节照片级真实感,动态但可控的镜头运动,除水印外无任何文字。整个叙事在恰好30秒内完成,节奏加快但清晰可读,确保每一个主要动作(拉扯、生长、沉浸、绿色双手、鞋子、撕开进入极度茂盛绿色花园、回到桌面)都清晰可见。
原帖
What would you do if your laptop opened a portal to this?
Seedance 2.5 on @FishCreativeHQ
Prompt
Photorealistic first-person mixed-reality video, natural window daylight mixed with warm indoor lamp, hanging pothos vines, wooden desk with brown ceramic mug, smartphone, white binders, Lenovo laptop with red-backlit keyboard showing 3D software viewport. Smooth, slightly handheld camera that later becomes more immersive.
0–4s: Over-the-shoulder view of the desk and large window with trees and white building outside. Right hand reaches toward the laptop screen; the display and surrounding space begin to warp. A small dark geometric fragment with blue edges lifts off the screen into real air.
4–10s: Hands pull and stretch a growing irregular black mesh filled with glowing cyan triangular wireframe. The sculpture expands, folds, and floats above the laptop while the camera tilts and orbits. Real room edges start tearing; plants and window frames distort around the digital form. Both hands sculpt and rotate the mesh.
10–16s: The wireframe rapidly enlarges and engulfs the frame. Bright neon-green wireframe hands overlay the real hands. Camera plunges into a dense abstract universe of intersecting blue lines on black. Green skeletal hands reach, grab, and push through the geometry. A tan sneaker briefly materializes inside the mesh.
16–23s: Hands tear jagged holes in the digital fabric and laptop-screen space. Through every rip an extreme lush green garden violently pours in: hyper-dense tropical foliage, dripping moss, thick hanging vines, giant leaves, bright ferns, orchids and wildflowers, shafts of golden sunlight cutting through layered canopy, mist and pollen in the air, wet soil and roots bursting forward. Garden elements explode outward like the wireframe is a thin membrane being shredded; fragments of desk, laptop, hanging plants, window, lamp and VR headset mix with flying leaves and petals as the camera pulls back through the openings.
23–30s: The tears widen until the extreme lush green garden dominates, then the original cozy office slowly reasserts itself underneath and around the foliage: top-down and three-quarter views of the desk, mug, phone, laptop, white chair, tiled floor and window now overgrown with residual vines and leaves. Hands withdraw and gesture openly over the keyboard. Lighting and colors settle toward the original natural look while traces of the garden linger; the scene holds then slightly darkens as the clip ends.
Style: seamless AR/passthrough compositing, high-detail photorealism, dynamic but controlled camera motion, no text except the watermark. Entire narrative plays in exactly 30 seconds with accelerated but readable pacing so every major action (pull, grow, immerse, green hands, shoe, tear-open into extreme lush green garden, return to desk) remains visible.
