即梦AI肢体与动态镜头运镜
#肢体与动态#镜头运镜
中文翻译
工作流程:
- 首先编写完整的60秒序列。
- 将其拆分为两个相连的30秒部分。
- 为每个部分创建简单的12帧故事板。
- 锁定骑手、自行车、山地地形和下坡方向。
- 在Dreamina中:AI视频 → Dreamina Seedance 2.5 → Omni Reference。
- 添加故事板 + 角色 + 自行车参考。
- 每个镜头都使用真实的自行车物理特性进行提示:重量转移、制动、悬挂、着陆和恢复。
- 生成第1部分,然后从其最终状态继续第2部分。
最大的优势是控制。Seedance 2.5支持30秒生成和多达50个多模态参考,因此您可以使用实际制作资产来指导它,而不是依赖单个提示。
.
.
.
[回复]
原帖
WORKFLOW:
- Wrote the full 60-sec sequence first.
- Split it into two connected 30-sec parts.
- Created a simple 12-frame storyboard for each part.
- Locked the rider, bike, mountain geography and downhill direction.
- In Dreamina: AI Video → Dreamina Seedance 2.5 → Omni Reference.
- Added storyboard + character + bike references.
- Prompted each shot with real bike physics: weight transfer, braking, suspension, landing and recovery.
- Generated Part 1, then continued Part 2 from its final state.
The biggest advantage is control. Seedance 2.5 supports 30-sec generations and up to 50 multimodal references, so you can guide it with actual production assets instead of relying on one prompt.
.
.
.
